Sale
Artificial Intelligence and Games
Springer International Publishing AG
£29.99
£26.97
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players.
- | : Georgios N. Yannakakis, Julian Togelius
- | Publisher: Springer International Publishing AG
- | Publication Date: Feb 26, 2018
- | Country of Publication: Switzerland
- | Number of Pages: 337 pages
- | Language: Unknown
- | Binding: Hardback
- | ISBN-10: 3319635182
- | ISBN-13: 9783319635187
- By (Author):
- Georgios N. Yannakakis, Julian Togelius
- Publisher:
- Springer International Publishing AG
- Publication Date:
- Feb 26, 2018
- Country of Publication:
- Switzerland
- Language:
- Unknown
- Number of pages:
- 337 pages
- Binding:
- Hardback
- ISBN-10:
- 3319635182
- ISBN-13:
- 9783319635187