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Artificial Intelligence and Games

Springer International Publishing AG
SKU:
9783319635187
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UPC:
9783319635187
£29.99 £26.97
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This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players.


  • | : Georgios N. Yannakakis, Julian Togelius
  • | Publisher: Springer International Publishing AG
  • | Publication Date: Feb 26, 2018
  • | Country of Publication: Switzerland
  • | Number of Pages: 337 pages
  • | Language: Unknown
  • | Binding: Hardback
  • | ISBN-10: 3319635182
  • | ISBN-13: 9783319635187
By (Author):
Georgios N. Yannakakis, Julian Togelius
Publisher:
Springer International Publishing AG
Publication Date:
Feb 26, 2018
Country of Publication:
Switzerland
Language:
Unknown
Number of pages:
337 pages
Binding:
Hardback
ISBN-10:
3319635182
ISBN-13:
9783319635187