Sale
Procedural Storytelling In Game Design
Taylor & Francis Ltd
$51.56
$49.88
Thoroughly updated collection of chapters covering procedural generation in video game development where the games themselves create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Examines content and system creation.
- | Edited By: Tanya X. Short
- | Publisher: Taylor & Francis Ltd
- | Publication Date: Mar 13, 2019
- | Country of Publication: United Kingdom
- | Number of Pages: 392 pages
- | Language: Unknown
- | Binding: Softback
- | ISBN-10: 1138595306
- | ISBN-13: 9781138595309
- Edited By:
- Tanya X. Short
- Publisher:
- Taylor & Francis Ltd
- Publication Date:
- Mar 13, 2019
- Country of Publication:
- United Kingdom
- Language:
- Unknown
- Number of pages:
- 392 pages
- Binding:
- Softback
- ISBN-10:
- 1138595306
- ISBN-13:
- 9781138595309