The Oxford Handbook of Video Game Music and Sound

Oxford University Press Inc
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9780197556160
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9780197556160
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Bringing together dozens of leading scholars from across the world to address topics from pinball to the latest in virtual reality, The Oxford Handbook of Video Game Music and Sound is the most comprehensive and multifaceted single-volume source in the rapidly expanding field of game audio research. The music and sounds of video games have become an inescapable part of our world. Not only do these sonic elements profoundly shape the experiences of billions of players every day, but also the soundscapes of games have stretched out from our living rooms to encompass spaces as diverse as pinball arcades, concert halls, museums, and classrooms across the globe. Research on game music and sound is equally diverse-a vibrant, innovative, and multifaceted field that incorporates approaches from media studies, musicology, sound studies, music theory, psychology, and more. Drawing on the expertise of leading scholars and practitioners from around the globe, The Oxford Handbook of Video Game Music and Sound features nearly 50 chapters on topics ranging from the earliest pinball machines to the latest in virtual reality technology. The resulting volume provides both a comprehensive introduction to the study of game audio and an indispensable resource for experts.


  • | Author: Mark Grimshaw-Aagaard, William Gibbons
  • | Publisher: Oxford University Press Inc
  • | Publication Date: Sep 25, 2024
  • | Number of Pages:
  • | Language:
  • | Binding: Hardback
  • | ISBN-13: 9780197556160
  • | ISBN-10: 0197556167
Author:
Mark Grimshaw-Aagaard, William Gibbons
Publisher:
Oxford University Press Inc
Publication Date:
Sep 25, 2024
Binding:
Hardback
ISBN-13:
9780197556160
ISBN10:
0197556167