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Game Feel: A Game Designer'S Guide To Virtual Sensation
Taylor & Francis Inc
£42.99
£41.82
Feel is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
- | By (Author): Steve Swink
- | Series:
- | Publisher: Taylor & Francis Inc
- | Publication Date: Oct 13, 2008
- | Country of Publication: United States
- | Number of Pages: 376 pages
- | Language: Not available
- | Binding: Paperback|Softback
- | ISBN-10: 0007233485
- | ISBN-13: 9780123743282
- By (Author):
- Steve Swink
- Publisher:
- Taylor & Francis Inc
- Publication Date:
- Oct 13, 2008
- Country of Publication:
- United States
- Number of pages:
- 376 pages
- Binding:
- Paperback|Softback
- Language:
- Not available
- ISBN-13:
- 9780123743282