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Learn RPGs in GameMaker: Studio: Build and Design Role Playing Games

APress
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9781484229453
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9781484229453
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Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and develop core and extended gameplay.  Using Learn RPGs in GameMaker: Studio, you can design and build your own RPG using the GameMaker: Studio platform. Build your first game application and deploy in an app store, on Facebook, or just on a PC.  Maybe, even, make a few bucks.  What You'll LearnUse the GameMaker: Studio platform to design and build a role playing gameCreate a story for game design purposes, using a plot line and defining characters Discover the impact of aesthetics on art style, character separation, scene development, sound design and viewsMaster core gameplay elements such as battles, exploration, scoring, and endingsWork with extended gameplay elements such as collectibles, quirks, management, and saving Employ the various core and extended gameplay elements as appropriate to your RPG  Who This Book Is ForGame designers or developers looking to design and build their first role playing game using the GameMaker: Studio platform.

Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and develop core and extended gameplay.  

Using Learn RPGs in GameMaker: Studio, you can design and build your own RPG using the GameMaker: Studio platform. Build your first game application and deploy in an app store, on Facebook, or just on a PC.  Maybe, even, make a few bucks.  

What You''ll Learn

  • Use the GameMaker: Studio platform to design and build a role playing game
  • Create a story for game design purposes, using a plot line and defining characters 
  • Discover the impact of aesthetics on art style, character separation, scene development, sound design and views
  • Master core gameplay elements such as battles, exploration, scoring, and endings
  • Work with extended gameplay elements such as collectibles, quirks, management, and saving 
  • Employ the various core and extended gameplay elements as appropriate to your RPG

 Who This Book Is For

Game designers or developers looking to design and build their first role playing game using the GameMaker: Studio platform.




  • | Author: Ben Tyers
  • | Publisher: APress
  • | Publication Date: Aug 10, 2017
  • | Number of Pages:
  • | Language:
  • | Binding: Paperback / softback
  • | ISBN-13: 9781484229453
  • | ISBN-10: 1484229452
Author:
Ben Tyers
Publisher:
APress
Publication Date:
Aug 10, 2017
Binding:
Paperback / softback
ISBN-13:
9781484229453
ISBN10:
1484229452