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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
Taylor & Francis Inc
$62.93
$60.41
Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.
- | By (Author): Ian (Gwent, UK) Millington
- | Publisher: Taylor & Francis Inc
- | Publication Date: Jul 23, 2010
- | Country of Publication: United States
- | Number of Pages: 552 pages
- | Language: Unknown
- | Binding: Paperback|Softback
- | ISBN-10: 0123819768
- | ISBN-13: 9780123819765
- By (Author):
- Ian (Gwent, UK) Millington
- Publisher:
- Taylor & Francis Inc
- Publication Date:
- Jul 23, 2010
- Country of Publication:
- United States
- Language:
- Unknown
- Number of pages:
- 552 pages
- Binding:
- Paperback|Softback
- ISBN-10:
- 0123819768
- ISBN-13:
- 9780123819765