The Big Book of Six Sigma Training Games: Proven Ways to Teach Basic DMAIC Principles and Quality Improvement Tools

McGraw-Hill Education - Europe
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9780071443852
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9780071443852
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Provides an engaging way in which employees can learn Six Sigma and put its concepts into play. This book offers 50 experiential activities that teach the core improvement approach of Six Sigma, called DMAIC, as well as many of the popular statistical improvement tools, including Pareto charts and Failure Mode Effects Analysis. An effective and engaging way employees can learn Six Sigma and put its concepts into play

Part of the popular Big Book of Games series, which capitalizes on the proven effective method for workplace training, this first book of training games for Six Sigma ensures that employees will better retain Six Sigma''s complex topics.

This invaluable tool offers 50 experiential activities that teach the core improvement approach of Six Sigma, called DMAIC (Define, Measure, Analyze, Improve, Control), as well as many of the popular statistical improvement tools, including Pareto charts and Failure Mode Effects Analysis (FMEA).


  • | Author: Chris Chen, Hadley Roth
  • | Publisher: McGraw-Hill Education - Europe
  • | Publication Date: Jan 16, 2005
  • | Number of Pages:
  • | Language:
  • | Binding: Paperback / softback
  • | ISBN-13: 9780071443852
  • | ISBN-10: 0071443851
Author:
Chris Chen, Hadley Roth
Publisher:
McGraw-Hill Education - Europe
Publication Date:
Jan 16, 2005
Binding:
Paperback / softback
ISBN-13:
9780071443852
ISBN10:
0071443851