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Game Development with Unreal Engine 5: Learn the Basics of Game Development in Unreal Engine 5

Game Development with Unreal Engine 5: Learn the Basics of Game Development in Unreal Engine 5

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Product Details
Author:
Cliff Sharif, Lynn Mitchell
Publisher:
BPB Publications
Publication Date:
Dec 23, 2022
Binding:
Paperback / softback
ISBN-13:
9789355513441
ISBN10:
9355513445

Overview

Furthermore, it will help you learn how to use data structures, implement event and event dispatchers, and user interfaces, and handle users'' input data. Towards the end, you will learn how to interact with the game objects and develop audio and shaders in the game. Unreal Engine 5 is the latest game development engine released by Epic Games. This book is a learning path for beginners and professionals who want to use Unreal Engine 5 for game development. This book starts with the basic setup of Unreal Engine 5 and shows how to create fundamental objects of a game. After a quick review of mathematics used in game design, the book helps you to explore and work with Unreal Editor, the main environment for debugging and developing an app. It then explains how to develop a third-person game and customise game objects within the game.


  • | Author: Cliff Sharif, Lynn Mitchell
  • | Publisher: BPB Publications
  • | Publication Date: Dec 23, 2022
  • | Number of Pages:
  • | Language:
  • | Binding: Paperback / softback
  • | ISBN-13: 9789355513441
  • | ISBN-10: 9355513445

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